If allowed to linger in the shadows, the disease worsens, and the infected creature begins to look as though they are in the shadows even when in the light. At the end of each long rest, an infected creature must make a DC 13 Constitution saving throw. A melee weapon deals one extra die of damage when Typhus hits with it (included in the attack). I trust no one and no thing.”. This damage is magical. | Dungeon World SRD Technically, any body temperature above the normal oral measurement of 98.6 Fahrenheit (37 Celsius) or the normal rectal temperature of 99 F (37.2 C) is considered elevated. An Early Convert. Long. You cannot cast beneficial spells or give items to other creatures unless you first succeed on a DC 15 Wisdom saving throw. The victim dies if the disease reduces their hit point maximum to 0. Indefinite. Symptoms include lightheadedness and disorientation. Open Game Content (place problems on the discussion page). Symptoms include fatigue and cramps. I'm not aware of a demon lord associated specifically with disease, and none of the archdevils fit that bill fully either. Indefinite. “Magic contaminates, I distrust it.”, In the mind of every man lurks a beast that won’t be chained…. Called by some the “rabid fear”, this disease attacks the mind and is spread through bodily fluids, most commonly by sweat. A disease has taken hold in your body. Those coming into contact with infected individuals, or the ash of the immolated victims must make a DC 13 Constitution saving throw or become infected. That's because dragons generally come in good/evil pairs, and each dragon has 4 stat blocks (wyrmling, young, adult, ancient). On a successful save, the DC of the saving throw is reduced by 1d4+1. Indefinite. Read below for the best guide on the fighter class in DND5E. A victim exposed to the body fluids of an infected must make a DC 12 Constitution save or become infected. A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First … This virus slowly turns the victim’s bodily fluids into a solid calcified substance. If this results in a Dexterity score of 1 or less, the victim becomes petrified. Having long since become something less than human, this pestilential monster spreads filth and decay across the multiverse in Nurgle’s name. Long. Brute. Indefinite. Well according to the official 5th Edition rules, not too much. They are able to move among all the lower planes at will[citation needed]. A more complicated outbreak can form the basis of one or more adventures as characters search for a cure, stop the spread of the disease, and deal with the consequences. Indefinite. The host is left without limbs, but their hit point maximum is restored. Short. Yugoloths embody the platonic idea of Evil itself. Those coming into contact with infected individuals, or the ash of the immolated victims must make a DC 13 Constitution saving throw or become infected. However there were several yugoloths (daemons in 1e) that were overtly linked to disease - in fact the whole disease motif was associated with them as a type of fiend, as an extension of their and the Gray Waste's style of blind, uncaring agony and spiritual decay. Infected creatures begin to look more attractive, and are healed of any bone deformities, bone conditions, or diseases of the blood. In 5e this has actually been retconned into their home plane for some fucking reason. Applied to the eyes before a long rest, one dose of it prevents the disease from worsening after that rest. Each day thereafter, an infected creature must make a DC 13 Constitution saving throw. When you drop a creature to 0 hp with a melee attack, you begin feeding on it and are restrained until the end of your next turn. You must use your action each turn to make melee attacks against the closest humanoid enemy. Failure means the victim is infected. Long. “I know I’ll die from a bad fall.”, Memories are like glass, so easily shattered…. Short. A host that succeeds at two saving throws (they need not be consecutive) can expel the creature, though the expulsion process is painful and difficult. Diseases can affect any creature, and a given illness might or might not pass from one race or kind of creature to another. Long. If Typhus fails a saving throw, he can choose to succeed instead. No amount of jostling or damage can wake the character. Every week, the infected creature doubles the amount of food and water it needs to survive. Anthraxus was an Altraloth, but Mydianchlarus who replaced him is not. Short. You become frightened of any space smaller than 5-feet wide. The Altraloth Typhus was created by the night hags to defeat his armies. | d20PFSRD At the start of each of Typhus’s turns, each creature within 10 feet of Typhus takes 7 (3d4) piercing damage. “Fire will burn away all sorrow.”, A fractured mind sees many strange reflections…. This process reduces deals 2d6 piercing and 2d6 poison damage unless the host receives proper medical care (requiring a DC 15 Wisdom (Medicine) check). On a successful saving throw, the creature is immune to Typhus’s stench for 24 hours. Creatures that do not breath receive advantage on this saving throw. What's the best build for fighter 5e? Any creature that is completely within the cloud at the start of its turn must make a DC 19 Constitution saving throw, taking 22 (5d8) poison damage on a failed save, or half as much damage on a successful one. In that module, they are random encounter monsters in the city of Erelhei-Cinlu, the stronghold of the Drow. “I’ve forgotten friends, foes, and facts from before this affliction took me.”. Typhus took a wife in Vena, the Goddess of Love, who bore him many god-ling children, and fostered passion and compassion in the mortals of the planes. This disease targets humanoids, although gnomes are strangely immune. On a failure, the host reduces their hit point maximum by 10, to a minimum of 1. The infected creature cannot have any levels of exhaustion nor be exposed to any thoughts for a minimum of 3 days. You can only make bite attacks, which count as unarmed strikes that deal piercing damage equal to 1 + your Strength modifier. Arms of the Reaper. If such conditions are met, they are no longer infected. Armor Class 20 (terminator armor) You are immune to sleep effects and cannot take a short or long rest. Indefinite. What class should I play in Dungeons and Dragons? On a failure, they take 2 (1d4) fire damage for each level of exhaustion they possess and gain another level of exhaustion. It takes 1d4 days for sewer plague’s symptoms to manifest in an infected creature. Long. Long. You mumble incoherently. You are poisoned until you drink alcohol. You can’t reduce your levels of exhaustion below level 1 when you finish a long rest. Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Tyrannosaurus Rex - This enormous predator terrorizes all other creatures in its territory. You don’t recognize other people or remember anything from before this madness took effect. An infected creature that does not receive enough sustenance regains no healing from short or long rests. You cannot cast spells, use magical items, or be a wilful target of a spell. After 5 successful saving throws the creature recovers from the disease. You cannot wilfully accept healing or heal yourself. An infected victim gains an exhaustion level each time they strain to use their ability to detect thoughts and gain an additional exhaustion level if they read the thoughts of a creature with an intelligence score of 18 or higher. Indefinite. Legendary Resistance (3/Day). You cannot pass through spaces smaller than 3-feet wide unless you succeed on a DC 15 Wisdom saving throw. An adventurer emerges from an ancient tomb, unopened for centuries, and soon finds herself suffering from a wasting illness. The dust carries the disease and can become infectious if breathed in or ingested. The character begins babbling and is incapable of normal speech or spellcasting. Typhus expels a wave of putrid fluids from his body. Long. “They must follow my every command.”. Roll20 uses cookies to improve your experience on our site. Long. Short. Indefinite. Languages Abyssal, Common, Infernal Regeneration. After 3 days, the creature begins to develop rough patches over the skin that feel hard and thick. | PF2 SRD. You have a –2 penalty on Charisma based skill checks that require you to speak. Multiattack. Short. On a failed save, the creature takes 5 (1d10) psychic damage and becomes incapacitated with mad laughter for 1 minute. All creatures within a 20-foot radius of Typhus must make a DC 22 Constitution saving throw or gain one level of exhaustion. | 3.5e SRD And only I can see this special friend.”, “I can’t take anything seriously. A creature that touches Typhus or hits him with a melee attack while within 5 feet of him takes 7 (3d4) piercing damage. You have disadvantage on Wisdom (Medicine) checks to stabilize dying creatures. You see ghostly shadows on your periphery. They are very detailed and have a lot of great information in them. A victim begins to lose points from their Dexterity score at the rate of 2d4 per 24 hour period. “I enjoy the taste of human flesh.”. Back in the heyday of the Great Crusade, Typhus was born as Calas Typhon on the planet Barbarus.He was the first normal human Mortarion ever interacted with, the one that finally made the young Primarch rebel against his adoptive 'father', the Overlord Necare, in earnest. You gain a +2 bonus on Wisdom (Perception) checks. One day after infection, the creature’s vision starts to become blurry. Long. Those who are cured by spell or who pass two daily saving throws in a row, must make one additional saving throw for each day they took Constitution damage. This does not so much cure the disease as it prevents the symptoms, and the victim can still transmit the disease to others (though they do not suffer from the heavy sweat that the visions induce). At 0 Constitution, they are nothing more than a fleshy bag of pus and bloody foam. The grenade releases a cloud of toxic gas that covers a 20-foot radius. Indefinite. Short. Walking corpses are considered zombies, replacing their slam attack with a bite attack that imparts the infection (+3 to hit, 5 ft. reach, one target, 1d4+1 piercing damage). Descriptions for the Nycadaemon and Mezzodaemon appear in the Vault of the Drow module published in 1978. The definition of fever is an elevation in body temperature or a high body temperature. Typhus does not need to eat, sleep, drink or breathe. Fabled to have toppled empires, this sickness creates undead with staggering efficiency, and at the least ensures a culture of fear and paranoia. Short. Short. Between that and the foul stench of his decaying body, merely standing in Typhus’s vicinity is as much of an ordeal as trying to fight him. After 18 days the infected creature must make a DC 12 Constitution saving throw every hour or begin to suffocate. After every hour of infection, the infected creature loses 2d6 hit points from their maximum. Check out the GitHub repo. Learn more. All of the following samples are from the same 3pp source (TGP, It’s not an irrational fear of heights if it keeps you alive…. Typhus carries the Manreaper, a scythe used by the bodyguards of the titan Mortarion. Short. An individual exposed to a bite must make a DC 17 Constitution saving throw. Once the infected creature loses all levels of exhaustion, the disease ends. Back to Main Page → 5e Homebrew → 5e Creatures, https://www.dandwiki.com/w/index.php?title=Typhus_the_Traveller_(5e_Creature)&oldid=1198159. Onset happens during the first evening of infection, and symptoms manifest as visions of dangerous and deadly creatures or hazards, or often the subject of the victim’s phobias or self-doubts. Senses darkvision 60 ft.; passive Perception 18 Typhus’s flesh is inextricably fused to the inside of his terminator armour, and countless stinging flies now crawl through his honeycombed body like bees within a hive. On a failed save, the creature takes 1d6 necrotic damage, and its hit point maximum is reduced by an amount equal to the necrotic damage taken. When the infected creature reaches 6 levels of exhaustion, their head explodes and they die. She and Typhus loved each other dearly, and were rarely seen … All creatures within a 20-foot radius of Typhus must make a DC 22 Dexterity saving throw, taking 16 (3d10) acid damage on a failed save, or half as much damage on a successful one. Short. The infected creature suffers one level of exhaustion, and it regains only half the normal number of hit points from spending Hit Dice and no hit points from finishing a long rest. The yugoloths presented themselves as simply greedy mercenaries, willing to sell their services to both sides, while behind that public face, the members of their highest castes viewed the entire course of the conflict as their own thing to control and manipulate until they decided to end it, unify the Fiendish Planes, and turn their attention to the planes of Good.Like the tanar'ri and baatezu, the yugoloths had their rulers: the baernaloths, who … Cataphractii Pattern Terminator Armour- Typhus wears an ancient suit of Cataphractii Terminator Armour which encloses his corpulent, Nurgle-blessed body. “There are more horrors in my dreams, so I stay awake.”. On a successful save, the character’s exhaustion level decreases by one level. Prolonged infection might result in long-term madness (see madness rules). Indefinite. If the creature gets three successes on these saving throws before it gets three failures, the disease ends immediately (but the damage and the hit point maximum reduction remain in effect). A calm emotions spell can suppress the effects of madness, while a lesser restoration spell can rid a character of a short-term or long-term madness. The setting is fully DnD 5e-compatible. A character afflicted with short-term madness is subjected to an effect from the Short-Term Madness table for 1d10 minutes. When a humanoid creature is bitten by a creature that carries the disease, or when it comes into contact with filth or offal contaminated by the disease, the creature must succeed on a DC 11 Constitution saving throw or become infected. When you deal damage, you must succeed on a DC 15 Wisdom saving throw or keep attacking that creature until it is destroyed. A simple outbreak might amount to little more than a small drain on party resources, curable by a casting of lesser restoration. The character knows who he or she is and retains racial traits and class features, but doesn’t recognize other people or remember anything that happened before the madness took effect. Invisible to the naked eye, travelers know better than to drink from waters deep in the wilderness for fear of ingesting these stomach parasites. Typhon is a monstrous creature from Greek mythology. Long. Blight Grenade. Typhus releases a wave of rancid wind that sickens all who breathe it. Source 5e Horror (FGG) This disease is a mounting fever that eventually consumes its victims in fire. So maybe it wasn't Bane, maybe it was Talos, and maybe what really happened was Nerull was trying to deify Kyuss and Talos was trying to … Dim light that is not adjacent to a bright light counts as darkness for you and your darkvision doesn’t function. Typhus has advantage on saving throws against spells and other magical effects. You have disadvantage on Strength and Dexterity skill checks involving heights. Traveller SRD Short. Typhus can take 3 legendary actions, choosing from the options below. Check out our other SRD sites! Typhus regains spent legendary actions at the start of his turn. Some artifacts can also break the psyche of a character who uses or becomes attuned to them. | The Modern Path SRD A disease that does more than infect a few party members is primarily a plot device. At the end of each long rest after the symptoms appear, the penalty worsens by 1. Typhus the Traveller is an infamous plague marine and the greatest champion of the Chaos God Nurgle. The flies surround Typhus in a constant cloud, biting and stinging at anything that comes too close, filling the air with a nauseating drone. Long. Resisting a madness-inducing effect usually requires a Wisdom or Charisma saving throw. With each level of exhaustion gained, the infected suffers from a headache of increasing intensity. At this stage, the creature has disadvantage on Constitution checks (but not saving throw). “I crave fresh blood from the living.”. Website built with MkDocs.. Download the offline version of this site here.here. When you deal fire damage, creature within 5 feet of you must succeed on a DC 15 Dexterity saving throw or take 1d6 fire damage. If you’ve chosen to play a fighter in D&D 5E His main head was that of an ass, with razor-sharp teeth and venom that flowed from his eyes. Indefinite. When you take damage, you must succeed on a DC 15 Wisdom saving throw or suffer the effect above for 1 minute. Short. A strange and unusual condition, telepathitis is transmitted by mental contact with an infected creature, or more rarely through physical contact with brain tissue. Mages. Typhus Symptom Fever. Every 24 hours that elapse, the infected must repeat the Constitution saving throw, reducing their hit point maximum by 5 (1d10) on a failure. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. One cure for this disease is to gouge one’s eyes out. Slam. Each day, the victim must pass a DC 16 Constitution saving throw or lose 1d4 points of their Constitution. Yugoloths were originally called daemons in the first edition of Dungeons and Dragons. Mechanics Rolls Star Wars: Dark Destiny... raised for charity! Curiously, creatures that resemble brains are susceptible to this disease, which displays more as a wasting cancerous condition. These victims are at increased risk of developing a traumatic insanity. Sep 18, 2018 - Explore Benjamin's board "Dungeons dragons" on Pinterest. “They would hear me if they paid attention.”. You expect protection. Short. Furthermore, you can take the characters from your other DnD 5e games and bring them into the Nazi Dracula Must Die! Short. | FateCoreSRD Keen Senses. Whatever the connection between hags and this disease may be, it only serves to make each all the more terrifying. Short. 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